e2o - from Earth to outposts, from Epsilon to Orion.

Epic starship combat!   Fast & fun gameplay!   Spaceships with neglible expenses!   Released in first half of 2010.


Burning spaceship & quick cruiser model

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Quick American cruiser model & burning starship

While I had a lot to tell about what's been happening with e2o during the last week, I believe you wouldn't be too interested about that; Developing a game can be quite boring from time to time.

Instead, I'm giving you pics of latest ship models - one prototype model of a burning ship, which works a lot better than just 'burning' marker, and a simplified version of American Cruiser. That's right, you that don't wan't to keep much time modelling will get another model that can be put together quickly - playing with models is much more fun than using just counters!


Game map update

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Basic starmap

The gridded starmap -playing field you can find from downloads section will be changed for the final version of the game. This is a change that didn't come up until recently, when optimizing the playability of the game.

The old map will stay available on the site as a free gift; If you want a plain gridded starmap gaming board for your own games, feel free to use this original map!


Google Wave as a game development tool

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e2o

Preview version of Google wave was released last autumn, but most of the excitement has gone down after everyone wanting an invitation got one. When I got an account and could share invitations forward, I used it a lot. But it seems that many of those that have the account are going back to older means of communication.


What's going on with e2o today?

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Preview of changes in Epsilon

Well, a lot. Rinse and repeat once again and this time, it's a revolution. More corners is being rounded than ever, length of the rules has already dropped by a third, and still, almost everything is still in the game, and even more is coming. Some things have been dropped as they had no function. For example, it would be possible that a starship that is destroyed would have slowed down enough so it would essentially be stopped, but it's not really meaningful for the game that wrecked starships would stay static on the board.


Who do Soviet and American leaders fear most?

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Stella Star, star reporter of Stellar News

Heels clank on the steel floor of USS Liberator, a Disabler -class destroyer that has been called for inspection by Unified Earth council. And among the inspectors, walks a blonde woman who seems to be a bit too confident of herself. This woman is Stella Star, a star reporter of Stellar News who a month ago questioned this destroyer's mission near Betelgeuse. Admiral Redman - descendant of the radical president of USA who had ordered nuclear strike to Iraq almost two decades ago - feels nervous.


Help Haiti AND get loads of games!

To a completely unrelated topic - Drivethrurpg is selling a donation packet of misc gaming products for $20, where the money goes to helping the Haiti situation and you get to download games products worth almost $1500!


Gaming aids

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e2o scoretracker thumbnail

Point value revision allowed reducing amount of math and making a new tool for calculating points - a sheet where you can place tokens to keep track of the points. This way there's no calculations in the end of the game and both players can easily see the situations - which for example allows you to make full retreat if you believe you are winning enough in points in order to win the battle even if your opponent remains in control of the area, but are in danger of losing your battleship which could change the whole situation.


New missile markers

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New missiles

Missiles are a game mechanic in e2o that has a very big visual importance. You have already seen missiles in many pictures, but to those that want to have colder look for their missiles are getting an option to use different missiles.

While the missiles are important for the game for visual purposes and creating atmosphere, they do have an important purpose in the game too; A simple but functional mechanic to handle them as they should be handled - as slow weapons.


Elements of success in game design

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Orion

"Something old, something new, something borrowed, something blue."

I believe everyone has heard those verses - they are used to describe what bride is is supposed to wear in her wedding. It also describes pretty well elements in the creation process of a game. Let me open it up:


Inspiration: Star Wars

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X-wing miniature from Star Wars starship battles

And the pause in production is over, let the development and blogging continue! Today, I'd like to tell you about some sources of inspiration I've had. This first one must be a big surprise to you... right?