It's been a long time - I apologise for that. To put it shortly, life has been intervening this project badly. But I'm back with Epsilon, trying to find as much time as I can to go on with the game.
But as after every break I've had in e2o development, my head is full of new ideas, and e2o is taking a new big leap forward, and evolving once again into a new version before actually being released. This time, I'm making a new game out of e2o. It feels natural, and it's using many of ideas I've been thinking of when having the pause.