e2o - from Earth to outposts, from Epsilon to Orion.

Epic starship combat!   Fast & fun gameplay!   Spaceships with neglible expenses!   Release closing, still being fine-tuned.


Development continues

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Stella Star keeps you updated about from Epsilon to Orion!

It's been quiet on this site for quite a while; life with a kid is something that can take a lot of energy and time, especially if you want to play, meet friends and do other things too. But while I haven't posted for a while, there's been silent development inside my head, I've been thinking about various game elements, bottlenecks, what's really necessary for the game and what seems just to be encumbering it and many other details.


Tracon 2011 photos

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e2o in Tracon 2011

Tracon went by some time ago, and I've been horribly busy - so sorry about having no updates for a while.

Tracon demo gathered good amount of interest and time flew past, and the I started packing my stuff one hour after the planned ending time of the demo. 

Here's a few photos from the demo:


Preparing for Tracon 2011

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New faction control sheet

This is a busy week; The game needs a bunch of updates and the week would have been busy for me even without Tracon. There had been some personnel changes in the event organization team which is why e2o has dropped off the printed program.


Revising frigates - removing another bottleneck

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New frigates card

Hello again, great to have contact back to Earth again! Epsilon Command is back online, and is here to give you update on the game status.

Due to IRL(R) events, development has been quite quiet for a while. Now Tracon is closing and it's time to push the development to it's next phase. This time, it's time to get rid of many excess cards: numerous frigate and fighter cards can easily flood your table, making everything difficult to find, so they'll be replaced by a few combination cards - each of which you'll need only one.


Tracon, no Ropecon in 2011

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Tracon demo 2011

Hello, and welcome back to Epsilon station! There has been another long pause with development of e2o. This has happened for several reasons; Taking care of a baby, playing games that don't need work and other things have taken me away from the development for a while. I also decided that I need a RopeCon where I don't need to stress, so e2o won't be seen in RopeCon this year. But there will be e2o demo in Tracon, which takes place in september this year.


Streamlined ships

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Streamlined ships

During about two weeks, I spent some amount of time now and then to put together new streamlined ships for e2o. It was a really busy week, so some evenings I could use only a few minutes for modelling or pass the whole thing, while there was able to use 2-3 hours for modelling while watching tv.


Revised fighter models

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Revised fighter models!

Some time ago I started to look at the fighters and compared them to the other models. While they are very small pieces and aren't usually looked too close, they still looked horribly outdated to me. So, I decided to make new versions of the fighters, which have more details and makes them faster to put together.

Here's a sample from the new fighters - you can see old Soviet Interceptor and bombers on the left, and new Soviet and American models on the right.


Managing large scale space combats

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Scenario card for large scale conflicts

What would a space combat game be without occasional large scale space battles, where fleets of large battleships exchange masses of fire with their enemy? Such battles easily grow into very long and slow games, where feel of epic action is lost. Also, fleet construction easily takes a lot of time.


e2o as RPG setting?

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Alien moon

Just a wild idea, that could happen some day in future - how would you think of having world of e2o as a roleplaying setting? I'm not talking about big and expensive book, but something with a format similar to one I bought a few months ago - Legends of Steel for Savage Worlds. Evil DM has done great job making this light-weight product.


Future forecast: Miniatures hobby in 2025

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 e2o ships as true -3d models?

Buying games online as pdf's is today's reality. While no electronic or self-printed version is worth having a good solid book in hands, checking a product beforehand in cheaper electronic format or having a searchable copy of the book is real luxury. I myself value searchability a lot - sometimes when I'm tired and have been working too much on computers I mentally try to click a book's search dialog open when preparing a roleplaying session...